native
persistence
Methods
_0x7a1bd123e5cdb6e5
function native.persistence._0x7a1bd123e5cdb6e5(): void
persistence_remove_all_entities_in_area
function native.persistence.persistence_remove_all_entities_in_area(x: float, y: float, z: float, radius: float): void
_0x065887b694359799
function native.persistence._0x065887b694359799(p0: int): void
_0xfc9806da9a460093
function native.persistence._0xfc9806da9a460093(x1: float, y1: float, z1: float, x2: float, y2: float, z2: float): void
_0xb03140014aca6c40
nullsub, doesn't do anything
function native.persistence._0xb03140014aca6c40(p0: int, p1: int): void
_0xe225cef1901f6108
function native.persistence._0xe225cef1901f6108(p0: int, p1: int): void
_0x8de104bec243a73b
function native.persistence._0x8de104bec243a73b(p0: int): void
_persistence_refresh_town_volume
Only used in R* script long_update.ysc in script function REFRESH_CLOSEST_TOWN
function native.persistence._persistence_refresh_town_volume(volume: int): void
_0xba2c49ea6a8d24ff
function native.persistence._0xba2c49ea6a8d24ff(p0: int, p1: int, p2: int, p3: int, p4: int, p5: int, p6: int): int
_0x2e545965df98d476
function native.persistence._0x2e545965df98d476(p0: int): int
_0xf5622fa6acfca7db
function native.persistence._0xf5622fa6acfca7db(p0: int, p1: int): void
_0x3ca5e58c9731a16b
function native.persistence._0x3ca5e58c9731a16b(p0: int, p1: int): void
_0xdc0a1f0ecec9f0c0
function native.persistence._0xdc0a1f0ecec9f0c0(p0: int, p1: int): void
_0x5a79220f6d38d7c3
function native.persistence._0x5a79220f6d38d7c3(p0: int): int
_0xcfda2518f322d836
function native.persistence._0xcfda2518f322d836(p0: int): int
_0x1f56fb3fdb4eaf65
function native.persistence._0x1f56fb3fdb4eaf65(p0: int): int
_0x291cc21d1fb6790e
function native.persistence._0x291cc21d1fb6790e(p0: int): void
persistence_add_scenario_looted
function native.persistence.persistence_add_scenario_looted(scenario: int): void
_persistence_is_scenario_marked_as_looted
function native.persistence._persistence_is_scenario_marked_as_looted(scenario: int): bool
_persistence_is_scenario_marked_as_looted_at_coords
function native.persistence._persistence_is_scenario_marked_as_looted_at_coords(x: float, y: float, z: float): bool
_persistence_is_scenario_marked_as_looted_at_coords_with_model
function native.persistence._persistence_is_scenario_marked_as_looted_at_coords_with_model(x: float, y: float, z: float, model: int): bool
_0x66daa3a9274e8e82
PERSISTENCE*
function native.persistence._0x66daa3a9274e8e82(): void