persistence

Methods

_0x7a1bd123e5cdb6e5

function native.persistence._0x7a1bd123e5cdb6e5(): void

persistence_remove_all_entities_in_area

function native.persistence.persistence_remove_all_entities_in_area(x: float, y: float, z: float, radius: float): void

_0x065887b694359799

function native.persistence._0x065887b694359799(p0: int): void

_0xfc9806da9a460093

function native.persistence._0xfc9806da9a460093(x1: float, y1: float, z1: float, x2: float, y2: float, z2: float): void

_0xb03140014aca6c40

nullsub, doesn't do anything

function native.persistence._0xb03140014aca6c40(p0: int, p1: int): void

_0xe225cef1901f6108

function native.persistence._0xe225cef1901f6108(p0: int, p1: int): void

_0x8de104bec243a73b

function native.persistence._0x8de104bec243a73b(p0: int): void

_persistence_refresh_town_volume

Only used in R* script long_update.ysc in script function REFRESH_CLOSEST_TOWN

function native.persistence._persistence_refresh_town_volume(volume: int): void

_0xba2c49ea6a8d24ff

function native.persistence._0xba2c49ea6a8d24ff(p0: int, p1: int, p2: int, p3: int, p4: int, p5: int, p6: int): int

_0x2e545965df98d476

function native.persistence._0x2e545965df98d476(p0: int): int

_0xf5622fa6acfca7db

function native.persistence._0xf5622fa6acfca7db(p0: int, p1: int): void

_0x3ca5e58c9731a16b

function native.persistence._0x3ca5e58c9731a16b(p0: int, p1: int): void

_0xdc0a1f0ecec9f0c0

function native.persistence._0xdc0a1f0ecec9f0c0(p0: int, p1: int): void

_0x5a79220f6d38d7c3

function native.persistence._0x5a79220f6d38d7c3(p0: int): int

_0xcfda2518f322d836

function native.persistence._0xcfda2518f322d836(p0: int): int

_0x1f56fb3fdb4eaf65

function native.persistence._0x1f56fb3fdb4eaf65(p0: int): int

_0x291cc21d1fb6790e

function native.persistence._0x291cc21d1fb6790e(p0: int): void

persistence_add_scenario_looted

function native.persistence.persistence_add_scenario_looted(scenario: int): void

_persistence_is_scenario_marked_as_looted

function native.persistence._persistence_is_scenario_marked_as_looted(scenario: int): bool

_persistence_is_scenario_marked_as_looted_at_coords

function native.persistence._persistence_is_scenario_marked_as_looted_at_coords(x: float, y: float, z: float): bool

_persistence_is_scenario_marked_as_looted_at_coords_with_model

function native.persistence._persistence_is_scenario_marked_as_looted_at_coords_with_model(x: float, y: float, z: float, model: int): bool

_0x66daa3a9274e8e82

PERSISTENCE*

function native.persistence._0x66daa3a9274e8e82(): void