function native . network . network_is_signed_online () : bool
Hardcoded to return zero.
==== PS4 specific info ====
Returns some sort of unavailable reason:
-1 = REASON_INVALID
0 = REASON_OTHER
1 = REASON_SYSTEM_UPDATE
2 = REASON_GAME_UPDATE
3 = REASON_SIGNED_OUT
4 = REASON_AGE
5 = REASON_CONNECTION
=================================
function native . network . network_get_np_unavailable_reason () : int
Returns whether the signed-in user has valid Rockstar Online Services (ROS) credentials.
function native . network . network_has_valid_ros_credentials () : bool
function native . network . network_is_cloud_available () : bool
function native . network . network_has_social_club_account () : bool
If you are host, returns true else returns false.
function native . network . network_is_host () : bool
function native . network . network_have_online_privileges () : bool
function native . network . network_check_user_content_privileges ( p0 : int ) : bool
function native . network . network_check_communication_privileges ( p0 : int ) : bool
function native . network . network_can_view_gamer_user_content ( gamer_handle : ptr int ) : bool
function native . network . _0xf23a6d6c11d8ec15 ( gamer_handle : ptr int ) : bool
Stadia only; always returns -1 on other platforms. p0 may be a BOOL.
function native . network . _0x3e8cce6769db5f34 ( p0 : int ) : int
function native . network . network_show_account_upgrade_ui () : void
Hardcoded to return false.
function native . network . network_is_promotion_enabled () : bool
Hardcoded to return false.
function native . network . network_is_custom_upsell_enabled () : bool
Hardcoded to return false.
function native . network . network_should_show_promotion_dlg () : bool
nullsub, doesn't do anything
function native . network . _0xfc6fcf4c03f1bbf6 () : void
nullsub, doesn't do anything
function native . network . _0x160f0ce6d76a39c9 () : int
Hardcoded to return zero.
function native . network . network_get_promotion_dlg_seen_count () : int
function native . network . _0xe5ff65cff5160752 () : void
function native . network . network_can_access_multiplayer ( loading_state : ptr int ) : bool
function native . network . network_check_access_and_alert_if_fail () : bool
function native . network . _network_get_global_entity_flags ( entity : int ) : int
function native . network . _0xa95470da137587f5 ( p0 : bool ) : void
function native . network . _0xbb697756309d77ee ( p0 : bool ) : int
function native . network . _network_has_completed_mp_intro_flow_on_current_slot () : bool
function native . network . network_set_completed_mp_intro_flow_on_current_slot ( completed : bool ) : bool
function native . network . _0xd7d0df27cb1765b5 ( p0 : int ) : bool
function native . network . network_set_mp_mission_flag_on_current_slot ( enabled : bool , flag_index : int ) : bool
function native . network . _0x3e74a687a73979c6 ( p0 : bool ) : void
Checks for session flag 'SF_PRIVATE'
function native . network . network_session_is_private () : bool
Note: this native was added in build 1311.23
function native . network . _network_session_get_session_id ( session_id : ptr int ) : void
Note: this native was added in build 1311.23
function native . network . _network_session_are_session_ids_equal ( session_id1 : ptr int , session_id2 : ptr int ) : bool
flags:
enum eSessionRequestOptionFlags
{
SESSION_REQUEST_OPTION_FLAG_INCLUDE_GANG_MEMBERS = (1 << 1),
SESSION_REQUEST_OPTION_FLAG_LEADER_KEEPS_GANG = (1 << 7),
};
seamlessType:
enum eSeamlessType
{
SEAMLESS_TYPE_NORMAL,
SEAMLESS_TYPE_PVE,
SEAMLESS_TYPE_DEV,
SEAMLESS_TYPE_NO_SEAMLESS
};
function native . network . network_request_session_seamless ( flags : int , seamless_type : int , session_request_id : ptr int ) : bool
Equivalent to NETWORK_REQUEST_SESSION_SEAMLESS if userHash == 0.
Otherwise it is equivalent to NETWORK_SESSION_REQUEST_SESSION_COMPETITIVE(flags, MATCHTYPE_SEAMLESS, userHash, 0, sessionRequestId);
p1 is unused
function native . network . network_session_request_session_seamless ( flags : int , seamless_type : int , user_hash : int , session_request_id : ptr int ) : bool
matchType:
enum eMatchType
{
MATCHTYPE_DEPRECATED,
MATCHTYPE_UGCPLAYLIST,
MATCHTYPE_UGCMISSION,
MATCHTYPE_MINIGAME,
MATCHTYPE_SEAMLESS,
MATCHTYPE_PRIVATE_DO_NOT_USE
};
function native . network . network_session_request_session_competitive ( flags : int , match_type : int , user_hash : int , p3 : int , session_request_id : ptr int ) : bool
Session flag 'SF_PRIVATE' is set internally
p1 represents max amount of players in private session
function native . network . network_session_request_session_private ( flags : int , num_players : int , user_hash : int , session_request_id : ptr int ) : bool
category:
enum eOnCallType
{
NETWORK_SESSION_REQUEST_ON_CALL_TYPE_STORY = 2,
NETWORK_SESSION_REQUEST_ON_CALL_TYPE_MATCH = 3
};
function native . network . _network_session_request_session_on_call ( flags : int , category : int , p2 : ptr int , user_hash : int , session_request_id : ptr int ) : bool
function native . network . _network_session_request_session_nominated ( flags : int , user_hash : int , p2 : int , session_request_id : ptr int ) : bool
function native . network . network_session_is_session_request_id_valid ( session_request_id : ptr int ) : bool
function native . network . network_session_get_session_type () : int
function native . network . _0x1413b6bf27ab7a95 () : int
function native . network . network_session_is_any_request_in_progress () : bool
function native . network . _0xafa14f98327791ce ( session_request_id : ptr int ) : bool
function native . network . network_session_is_request_in_progress ( session_request_id : ptr int ) : bool
function native . network . _network_session_is_request_in_progress_by_queue_group ( queue_group : int ) : bool
function native . network . _network_session_cancel_request ( session_request_id : ptr int ) : bool
function native . network . _0xa6f1baabff6ad7b9 ( p0 : ptr int ) : void
Returns result of session request:
0 - NOT_FOUND
1 - IN_PROGRESS
2 - TIMEOUT
3 - PLAYER_OFFLINE
4 - GANG_MEMBERS_CHANGED
5 - PLAYER_CANCELLED
6 - PLAYER_SET_TOO_LARGE
7 - MATCH_ACCEPTED
8 - OTHER
function native . network . _network_session_get_session_request_result ( session_request_id : ptr int , p1 : ptr int ) : int
function native . network . network_session_is_request_pending_transition ( session_request_id : ptr int ) : bool
function native . network . _network_session_transition_to_session ( session_request_id : ptr int ) : bool
function native . network . _network_session_is_nsrr_success ( session_request_id : ptr int ) : bool
function native . network . network_session_left_queue_or_requested_session ( session_request_id : ptr int ) : bool
function native . network . network_session_leave_session () : bool
function native . network . network_session_is_transitioning () : bool
Only used in R* Script startup_clip
function native . network . _0xfd4272a137703449 () : void
Only used in R* Script net_rolling_playlist
function native . network . _network_session_playlist_go_to_next_content () : void
Only used in R* Script net_rolling_playlist
function native . network . _network_session_playlist_get_upcoming_content () : void
function native . network . network_disable_realtime_multiplayer () : void
Only used in R* Script fm_race_controller
function native . network . _0x71fa2d1880c48032 ( p0 : bool ) : void
function native . network . network_get_global_multiplayer_clock ( hours : ptr int , minutes : ptr int , seconds : ptr int ) : void
function native . network . network_clear_clock_time_override () : void
function native . network . network_is_clock_time_overridden () : bool
function native . network . network_get_global_clock ( hour : ptr int , minute : ptr int , second : ptr int ) : bool
function native . network . _network_clock_time_override ( hour : int , minute : int , second : int , transition_time : int , pause_clock : bool ) : void
function native . network . _network_clock_time_override_2 ( hour : int , minute : int , second : int , transition_time : int , pause_clock : bool , clockwise : bool ) : void
function native . network . _network_clear_clock_override_overtime ( milliseconds : int ) : void
function native . network . _0x0e54d4da6018ff8e () : bool
function native . network . network_is_finding_gamers () : bool
function native . network . network_did_find_gamers_succeed () : bool
function native . network . _0x7bca0a3972708436 ( out_data : ptr int , p1 : int ) : int
function native . network . network_clear_found_gamers () : void
function native . network . _network_get_gamer_session_from_handle ( data : ptr int , count : int ) : bool
function native . network . _network_has_current_get_gamer_status_started () : bool
function native . network . network_did_get_gamer_status_succeed () : bool
function native . network . _network_get_gamer_status ( gamer_handle : ptr int , p1 : int ) : int
function native . network . network_clear_get_gamer_status () : void
function native . network . network_set_script_ready_for_events ( toggle : bool ) : void
Note: this native was added in build 1311.23
function native . network . _0x316fd416c432c761 () : bool
Note: this native was added in build 1311.23
function native . network . _0x062842d61d0d53fd () : bool
function native . network . network_is_game_in_progress () : bool
function native . network . network_is_session_active () : bool
function native . network . network_is_in_session () : bool
Hardcoded to return false.
function native . network . _network_is_in_session_lobby () : bool
function native . network . network_is_session_started () : bool
function native . network . network_can_session_end () : bool
function native . network . network_get_game_mode () : int
enum eSessionFlags
{
SESSION_FLAG_NONE = 0,
SF_INSTANCE = (1 << 0),
SF_MATCH = (1 << 1),
SF_PRIVATE = (1 << 2),
SF_BLOCK_INVITES = (1 << 3),
SF_BLOCK_JOIN_VIA_PRESENCE = (1 << 4),
SF_BLOCK_NON_HOST_INVITES = (1 << 5),
SF_BLOCK_IN_PROGRESS_MATCHMAKING_BACKFILL = (1 << 6),
SF_BLOCK_IN_GAMEPLAY_MATCHMAKING_BACKFILL = (1 << 7),
SF_BLOCK_INVITES_TEMPORARY = (1 << 8),
SF_IN_GAMEPLAY = (1 << 9),
SF_COMPETITIVE = (1 << 10),
SF_MATCHMAKING_BACKFILL_IS_BLOCKED = (1 << 11)
};
function native . network . _network_session_add_session_flags ( flags : int ) : bool
See _NETWORK_SESSION_ADD_SESSION_FLAGS
function native . network . network_session_remove_session_flags ( flags : int ) : bool
function native . network . network_session_get_session_flags () : int
function native . network . _network_session_set_player_flags ( flags : int ) : bool
function native . network . _network_session_remove_player_flags ( flags : int ) : bool
function native . network . _network_get_session_host () : int
function native . network . _0xd3a3c8b9f3bdef81 () : int
function native . network . _0x18b94666cf610aeb () : bool
function native . network . _0x981146e5c9ce9250 ( invite_index : int ) : bool
function native . network . _0xbf8276e51761f9da () : int
function native . network . _0xdca4a74135e1dea5 ( p0 : int ) : bool
function native . network . network_has_pending_invite_failure () : bool
function native . network . _network_can_receive_invite_from_handle ( gamer_handle : ptr int ) : bool
function native . network . _0x704f92b3af20d857 ( setting : bool ) : void
function native . network . _0xf342f6bd0a8287d5 ( p0 : int ) : void
function native . network . _0xd39a72ae5ebd57e5 () : void
function native . network . _network_send_session_invite ( gamer_handle : ptr int , content_id : string , data : ptr int , data_size : int , p4 : int , flags : int ) : bool
function native . network . _0xd1ffb246f4e088ac ( p0 : int ) : bool
function native . network . _0x27b1ae4d8c652f08 ( p0 : int ) : int
function native . network . _0x6c27442a225a241a ( p0 : int ) : int
function native . network . _0xe59f4924bd3a718d ( p0 : int ) : string
Note: this native was added in build 1436.31
function native . network . _0x78271bc02ae9af83 ( p0 : int ) : int
function native . network . _0x16efb123c4451032 ( p0 : int , gamer_handle : ptr int ) : bool
function native . network . _0xe79ba3bc265895da ( p0 : int ) : string
function native . network . _0xc0cffda87c2c163d ( p0 : int , p1 : int , p2 : int ) : int
function native . network . _0x5ed39da62beb1330 ( p0 : int ) : int
function native . network . network_accept_rs_invite ( p0 : int ) : bool
function native . network . _0x3aa0cdc63696166d ( p0 : int ) : bool
function native . network . network_request_join ( p0 : int ) : int
function native . network . _0xe8e633215471bb5d ( p0 : int ) : int
function native . network . _0xa2837a5e21fb5a58 ( p0 : int ) : bool
function native . network . _0xe39600e50d608693 ( p0 : int , p1 : int ) : bool
function native . network . _0xd7bad4062074b9c1 ( p0 : int ) : bool
function native . network . _0xca58d4fd20d70f24 ( p0 : int ) : int
function native . network . _0xc028b3f52c707c49 ( p0 : int ) : bool
function native . network . network_is_platform_invite_pending () : bool
function native . network . _0x5b9c6ac118fd4774 () : void
function native . network . _network_get_platform_invite_id () : int
function native . network . network_action_platform_invite () : bool
function native . network . network_clear_platform_invite () : void
function native . network . _0x603469298a4308af ( p0 : bool ) : void
Returns value of fwuiCachedSetting "general.onlineNotificationsInStoryMode"
function native . network . _network_are_online_notifications_shown_in_story_mode () : bool
Hardcoded to return false.
function native . network . network_is_in_platform_party () : bool
function native . network . _network_are_players_in_same_platform_party ( gamer_handle1 : ptr int , gamer_handle2 : ptr int ) : bool
Hardcoded to return false.
function native . network . network_is_in_platform_party_chat () : bool
function native . network . network_seed_random_number_generator ( seed : int ) : void
function native . network . network_get_random_int_ranged ( range_start : int , range_end : int ) : int
function native . network . network_set_this_script_is_network_script ( max_num_mission_participants : int , p1 : bool , instance_id : int ) : void
function native . network . network_get_this_script_is_network_script () : bool
Seems to always return 0, but it's used in quite a few loops.
for (num3 = 0; num3 < NETWORK::0xCCD8C02D(); num3++)
{
if (NETWORK::NETWORK_IS_PARTICIPANT_ACTIVE(PLAYER::0x98F3B274(num3)) != 0)
{
var num5 = NETWORK::NETWORK_GET_PLAYER_INDEX(PLAYER::0x98F3B274(num3));
function native . network . network_get_max_num_participants () : int
function native . network . network_get_num_participants () : int
function native . network . network_get_script_status () : int
function native . network . network_register_host_broadcast_variables ( p0 : int , p1 : int , p2 : int ) : void
function native . network . _network_get_size_of_host_broadcast_data_storage ( p0 : ptr int ) : int
function native . network . network_register_player_broadcast_variables ( p0 : int , p1 : int , p2 : int ) : void
function native . network . _network_get_size_of_player_broadcast_data_storage ( p0 : ptr int ) : int
function native . network . network_has_received_host_broadcast_data () : bool
function native . network . network_get_player_index ( player : int ) : int
function native . network . network_get_participant_index ( index : int ) : int
Returns the Player associated to a given Ped when in an online session.
function native . network . network_get_player_index_from_ped ( ped : int ) : int
Returns the amount of players connected in the current session. Only works when connected to a session/server.
function native . network . network_get_num_connected_players () : int
function native . network . network_is_player_connected ( player : int ) : bool
function native . network . network_get_total_num_players () : int
function native . network . network_is_participant_active ( p0 : int ) : bool
function native . network . network_is_player_active ( player : int ) : bool
function native . network . network_is_player_a_participant ( player : int ) : bool
function native . network . network_is_host_of_this_script () : bool
function native . network . network_get_host_of_this_script () : int
function native . network . network_get_host_of_script ( script_name : string , p1 : int , p2 : int ) : int
function native . network . network_get_host_of_thread ( thread_id : int ) : int
function native . network . network_set_mission_finished () : void
function native . network . network_is_script_active ( script_name : string , p1 : int , p2 : bool , p3 : int ) : bool
function native . network . network_is_script_active_by_hash ( script_hash : int , p1 : int , p2 : bool , p3 : int ) : bool
function native . network . _network_is_thread_active ( thread_id : int ) : bool
function native . network . _network_get_instance_id_of_thread ( thread_id : int ) : int
function native . network . network_get_num_script_participants ( script_name : string , instance_id : int , position : int ) : int
function native . network . network_get_instance_id_of_this_script () : int
function native . network . network_is_player_a_participant_on_script ( p0 : int , p1 : ptr int , p2 : int ) : bool
function native . network . network_prevent_script_host_migration () : void
function native . network . network_is_feature_supported ( feature_id : int ) : bool
Return the local Participant ID
function native . network . participant_id () : int
Return the local Participant ID.
This native is exactly the same as 'PARTICIPANT_ID' native.
function native . network . participant_id_to_int () : int
function native . network . network_get_destroyer_of_network_id ( net_id : int , weapon_hash : ptr int ) : int
_NETWORK_GET_A* - _NETWORK_GET_D*
function native . network . _0x6cf82a7f65a5ad5f ( ped : int , p1 : ptr int ) : int
_NETWORK_GET_A* - _NETWORK_GET_D*
function native . network . _0x236321f1178a5446 ( player : int , ped : int , p2 : ptr int ) : bool
function native . network . network_get_assisted_damage_of_entity ( player : int , entity : int , p2 : ptr int ) : bool
function native . network . network_get_entity_killer_of_player ( player : int , weapon_hash : ptr int ) : int
function native . network . network_resurrect_local_player ( x : float , y : float , z : float , heading : float , p4 : int , p5 : bool , p6 : int , p7 : bool ) : void
function native . network . _network_resurrect_local_player_2 ( args : ptr int ) : void
function native . network . network_set_local_player_invincible_time ( time : int ) : void
function native . network . network_set_local_player_sync_look_at ( toggle : bool ) : void
function native . network . network_has_entity_been_registered_with_this_thread ( entity : int ) : bool
function native . network . network_get_network_id_from_entity ( entity : int ) : int
function native . network . network_get_entity_from_network_id ( net_id : int ) : int
function native . network . network_get_entity_is_networked ( entity : int ) : bool
function native . network . network_register_entity_as_networked ( entity : int ) : void
function native . network . network_does_network_id_exist ( net_id : int ) : bool
Related to container entity (RANSACK_ATTACHED_LOCKBOX / RANSACK_ATTACHED_CHEST)
function native . network . _0x950acd8f05b7b9df ( p0 : int ) : int
function native . network . network_request_control_of_network_id ( net_id : int ) : bool
function native . network . network_has_control_of_network_id ( net_id : int ) : bool
function native . network . network_request_control_of_entity ( entity : int ) : bool
function native . network . _network_request_control_of_anim_scene ( anim_scene : int ) : bool
function native . network . network_request_control_of_pickup_placement ( p0 : int ) : bool
function native . network . network_has_control_of_entity ( entity : int ) : bool
function native . network . network_has_control_of_pickup ( pickup : int ) : bool
function native . network . _network_has_control_of_anim_scene ( anim_scene : int ) : bool
function native . network . network_has_control_of_pickup_placement ( p0 : int ) : bool
Same Native Handler as VEH_TO_NET, PED_TO_NET, OBJ_TO_NET and NETWORK_GET_NETWORK_ID_FROM_ENTITY
function native . network . _0xf260af6f43953316 ( handle : int ) : int
Returns the network ID of the given vehicle.
function native . network . veh_to_net ( vehicle : int ) : int
Returns the network ID of the given ped.
function native . network . ped_to_net ( ped : int ) : int
Returns the network ID of the given object.
function native . network . obj_to_net ( object : int ) : int
function native . network . _anim_scene_to_net ( anim_scene : int ) : int
function native . network . net_to_veh ( net_handle : int ) : int
gets the ped id of a network id
function native . network . net_to_ped ( net_handle : int ) : int
gets the object id of a network id
function native . network . net_to_obj ( net_handle : int ) : int
gets the entity id of a network id
function native . network . net_to_ent ( net_handle : int ) : int
function native . network . _net_to_anim_scene ( net_id : int ) : int
function native . network . _propset_to_net ( prop_set : int ) : int
function native . network . _net_to_propset ( net_id : int ) : int
nullsub, doesn't do anything
function native . network . _0x0cc28c08613ba9e5 ( p0 : int ) : void
function native . network . network_get_local_handle ( gamer_handle : ptr int ) : void
function native . network . network_handle_from_player ( player : int , gamer_handle : ptr int ) : void
function native . network . network_hash_from_player_handle ( player : int ) : int
function native . network . network_handle_from_friend ( friend_index : int , gamer_handle : ptr int ) : void
Always returns a null string.
function native . network . network_get_gamertag_from_handle ( gamer_handle : ptr int ) : string
function native . network . network_displaynames_from_handles_start ( p0 : ptr int , p1 : int ) : int
Hardcoded to return zero.
function native . network . network_get_displaynames_from_handles ( p0 : int , p1 : int , p2 : int ) : int
Example:
char displayName64 ;
if (_NETWORK_GET_DISPLAY_NAME_FROM_HANDLE(handle, displayName))
{
// use displayName
}
function native . network . _network_get_display_name_from_handle ( gamer_handle : ptr int , display_name : string ) : bool
function native . network . network_are_handles_the_same ( gamer_handle1 : ptr int , gamer_handle2 : ptr int ) : bool
function native . network . network_is_handle_valid ( gamer_handle : ptr int ) : bool
function native . network . network_get_player_from_gamer_handle ( gamer_handle : ptr int ) : int
function native . network . network_is_gamer_in_my_session ( gamer_handle : ptr int ) : bool
function native . network . network_show_profile_ui ( gamer_handle : ptr int ) : void
function native . network . _0x5759160ac17c13ce ( gamer_handle : ptr int , message : string ) : void
Returns the entity's network ID.
function native . network . _0xf302ab9d978352ee ( entity : int ) : int
Returns the entity associated with the given network ID.
function native . network . _0x4538ee7c321590bc ( network_id : int ) : int
function native . network . _0xa47d48d06aa5a188 () : bool
function native . network . network_get_total_num_friends () : int
function native . network . _0xa94ece191d90637a () : int
function native . network . _0x5cb8b0c846d0f30b ( p0 : int ) : void
function native . network . _0xff36f36b07e69059 ( p0 : int ) : void
function native . network . _network_get_current_friend_page_data ( p0 : ptr int ) : bool
function native . network . _0xb389289f031f059a () : int
function native . network . network_can_refresh_friend_page () : bool
function native . network . network_refresh_current_friend_page () : bool
function native . network . _0xda1bfed8582f61f0 () : bool
function native . network . _0x232e1eb23cdb313c () : bool
function native . network . _0x3e4a16bc669e71b3 () : bool
function native . network . _network_is_friend_handle_online ( gamer_handle : ptr int ) : bool
function native . network . _network_is_friend_handle_in_same_title ( gamer_handle : ptr int ) : bool
function native . network . _network_get_gamertag_from_friend ( gamer_handle : ptr int ) : string
function native . network . network_is_friend ( gamer_handle : ptr int ) : bool
Hardcoded to return false.
function native . network . network_is_pending_friend ( gamer_handle : ptr int ) : bool
function native . network . network_add_friend ( gamer_handle : ptr int , message : string ) : bool
function native . network . _network_remove_friend ( gamer_handle : ptr int ) : bool
On PC this returns true if gamerHandle is a valid handle.
function native . network . _network_can_add_friend ( gamer_handle : ptr int ) : bool
Old name: _NETWORK_SET_PASSIVE_MODE_OPTION
function native . network . network_set_player_is_passive ( toggle : bool ) : void
function native . network . network_set_friendly_fire_option ( toggle : bool ) : void
function native . network . network_set_rich_presence ( p0 : int , p1 : ptr int , p2 : int , p3 : int ) : void
function native . network . network_get_timeout_time () : int
Only used in fm_race_controller R* Script (PROCESS_LOCAL_PLAYER_INIT)
function native . network . _0xbc7d36946d19e60e ( p0 : bool ) : void
Params: p5 = 50.f, p6 = 0 in R* Script net_fetch (NET_FETCH_CLIENT_UPDATE_PED_ROLE_CLUE_IDLE)
function native . network . _0x880a7202301e282b ( p0 : ptr int , p1 : ptr int , x : float , y : float , z : float , p5 : float , p6 : int ) : bool
nullsub, doesn't do anything
function native . network . _0xc964fcd3d1720697 () : int
nullsub, doesn't do anything
function native . network . _0xec089f84a9c16c62 () : int
function native . network . prevent_network_id_migration ( net_id : int ) : void
function native . network . keep_network_id_in_fast_instance ( net_id : int , p1 : bool , p2 : int ) : void
Only used in SP R* Script dominoes_sp: p1 = 0
function native . network . _0x02c4c6c2900d84df ( player : int , p1 : int ) : void
function native . network . _0xd78a26024bb13e08 ( player : int ) : void
function native . network . set_network_id_exists_on_all_machines ( net_id : int , toggle : bool ) : void
function native . network . set_network_id_always_exists_for_player ( net_id : int , player : int , toggle : bool ) : void
function native . network . set_network_id_stop_cloning ( network_id : int , b_stop_cloning : bool ) : void
function native . network . network_set_entity_remains_when_unnetworked ( entity : int , toggle : bool ) : void
^^ I attempted this by grabbing an object with GET_ENTITY_PLAYER_IS_FREE_AIMING_AT and setting this naive no matter the toggle he could still see it.
pc or last gen?
^^ last-gen
Old name: _NETWORK_SET_ENTITY_INVISIBLE_TO_NETWORK
function native . network . network_set_entity_only_exists_for_participants ( entity : int , toggle : bool ) : void
function native . network . _0xe31a04513237dc89 ( entity : int ) : void
function native . network . set_network_id_visible_in_cutscene ( p0 : int , p1 : int , p2 : int , p3 : int ) : void
function native . network . is_network_id_owned_by_participant ( net_id : int ) : bool
function native . network . _network_get_player_owner_of_network_id ( net_id : int ) : int
function native . network . set_local_player_visible_in_cutscene ( local : bool , remote : bool , instance_id : int ) : void
function native . network . prevent_migration_of_entities_in_fast_instance_for_local_player ( toggle : bool ) : void
function native . network . set_local_player_invisible_locally ( p0 : bool ) : void
function native . network . set_player_invisible_locally ( player : int , toggle : bool ) : void
function native . network . set_player_visible_locally ( player : int , toggle : bool ) : void
function native . network . set_entity_visible_in_cutscene ( entity : int , p1 : bool , p2 : bool , p3 : int ) : void
function native . network . _set_door_networked ( door_hash : int ) : void
function native . network . _set_door_unnetworked ( p0 : int , toggle : bool ) : void
function native . network . is_damage_tracker_active_on_network_id ( net_id : int ) : bool
function native . network . activate_damage_tracker_on_network_id ( net_id : int , toggle : bool ) : void
function native . network . is_sphere_visible_to_another_machine ( p0 : int , p1 : int , p2 : int , p3 : int , p4 : int ) : bool
function native . network . is_sphere_visible_to_player ( p0 : int , p1 : int , p2 : int , p3 : int , p4 : int , p5 : int ) : bool
function native . network . _0xd42c543f73233041 ( p0 : bool ) : void
function native . network . reserve_network_mission_objects ( amount : int ) : void
function native . network . reserve_network_client_mission_objects ( amount : int ) : void
function native . network . reserve_network_mission_peds ( amount : int ) : void
function native . network . reserve_network_client_mission_peds ( amount : int ) : void
function native . network . reserve_network_mission_vehicles ( amount : int ) : void
function native . network . reserve_network_mission_pickups ( amount : int ) : void
function native . network . can_register_mission_objects ( amount : int ) : bool
function native . network . can_register_mission_peds ( amount : int ) : bool
function native . network . can_register_mission_vehicles ( amount : int ) : bool
function native . network . can_register_mission_pickups ( amount : int ) : bool
function native . network . can_register_mission_entities ( ped_amt : int , vehicle_amt : int , object_amt : int , pickup_amt : int ) : bool
function native . network . get_num_reserved_mission_objects ( p0 : bool ) : int
function native . network . get_num_reserved_mission_peds ( p0 : bool ) : int
function native . network . get_num_reserved_mission_vehicles ( p0 : bool ) : int
function native . network . _get_num_reserved_mission_pickups ( p0 : bool ) : int
function native . network . get_num_created_mission_objects ( p0 : bool ) : int
function native . network . get_num_created_mission_peds ( p0 : bool ) : int
function native . network . get_num_created_mission_vehicles ( p0 : bool ) : int
function native . network . _get_num_created_mission_pickups ( p0 : bool ) : int
Only used in R* Script net_stable_manager
function native . network . _get_reserved_mission_entities_for_thread ( thread_id : int , ped_max : ptr int , vehicle_max : ptr int , unk_max : ptr int , ped_min : ptr int , vehicle_min : ptr int , unk_min : ptr int ) : void
Used in Script Function NET_ACE_CLIENT_VERIFY_ENTITY_RESERVATIONS
Coords: Slot world position
Old name: _GET_RESERVATIONS_FOR_SLOT_WORLD_POSITION
function native . network . get_reserved_mission_entities_in_area ( x : float , y : float , z : float , p3 : bool , peds : ptr int , vehicles : ptr int , objects : ptr int , pickups : ptr int ) : void
Note: this native was added in build 1311.23
function native . network . _0x5f328fc909f0e0ff ( p0 : int , p1 : int , p2 : int , p3 : int ) : bool
function native . network . get_max_num_network_objects () : int
function native . network . get_max_num_network_peds () : int
function native . network . get_max_num_network_vehicles () : int
function native . network . get_max_num_network_pickups () : int
function native . network . _0x75fc34a2ba345bd1 ( entity : int , player : int , p2 : ptr int ) : bool
Must be called from a background script, otherwise it will do nothing.
function native . network . _0x979765465a6f25fc ( entity : int , p1 : bool ) : void
Hardcoded to return zero.
function native . network . _0x5133cf81924f1129 () : int
Note: this native was added in build 1311.23
function native . network . _0x1e4e097d71d449fb ( p0 : bool ) : int
Note: this native was added in build 1311.23
function native . network . _0x982d7ad755b8f62c ( p0 : bool ) : int
Note: this native was added in build 1311.23
function native . network . _0x917ad74bdcf8b6e9 ( p0 : bool ) : int
Note: this native was added in build 1311.23
function native . network . _0xf8dc69dc1ad19072 ( p0 : bool ) : int
Note: this native was added in build 1311.23
function native . network . _0x744bfbb0ca908161 ( p0 : bool ) : int
Note: this native was added in build 1311.23
function native . network . _0x106cbdd5077dede1 ( p0 : bool ) : int
Note: this native was added in build 1311.23
function native . network . _0xbaf7e2979442b29f ( p0 : bool ) : int
Note: this native was added in build 1311.23
function native . network . _0x039b692b3318fab6 ( p0 : bool ) : int
Note: this native was added in build 1311.23
function native . network . _0x4835413ea6f9c9cd ( p0 : bool ) : int
function native . network . get_network_time () : int
function native . network . get_network_time_accurate () : int
function native . network . has_network_time_started () : bool
Adds the first argument to the second.
function native . network . get_time_offset ( time_a : int , time_b : int ) : int
Subtracts the second argument from the first, then returns whether the result is negative.
function native . network . is_time_less_than ( time_a : int , time_b : int ) : bool
Subtracts the first argument from the second, then returns whether the result is negative.
function native . network . is_time_more_than ( time_a : int , time_b : int ) : bool
Subtracts the second argument from the first.
function native . network . get_time_difference ( time_a : int , time_b : int ) : int
function native . network . get_cloud_time_as_int () : int
Takes the specified time and writes it to the structure specified in the second argument.
struct date_time
{
int year;
int PADDING1;
int month;
int PADDING2;
int day;
int PADDING3;
int hour;
int PADDING4;
int minute;
int PADDING5;
int second;
int PADDING6;
};
function native . network . convert_posix_time ( posix_time : int , time_structure : ptr int ) : void
function native . network . network_set_in_spectator_mode ( toggle : bool , player_ped : int ) : void
function native . network . _network_set_in_static_spectator_mode ( toggle : bool , x : float , y : float , z : float ) : void
function native . network . network_is_in_spectator_mode () : bool
function native . network . _network_is_player_in_spectator_mode ( player : int ) : bool
function native . network . network_set_in_mp_cutscene ( p0 : bool , p1 : bool , p2 : int , p3 : bool ) : void
function native . network . network_is_in_mp_cutscene () : bool
Note: scripts seem to indicate that this was renamed to NETWORK_IS_PLAYER_IN_MP_FAST_INSTANCE
function native . network . network_is_player_in_mp_cutscene ( player : int ) : bool
_NETWORK_A* - _NETWORK_C*
function native . network . _0x34bc1e79546ba543 ( p0 : bool ) : void
function native . network . _set_network_respot_timer ( entity : int , timer : int , p2 : bool ) : void
GET_LAUNCH_PARAM (RESPOT?)*
Name is probably invalid since this native only reads data from parsed entity.
function native . network . _0x26a867c0b7a456d1 ( entity : int ) : bool
Old name: _SET_LOCAL_PLAYER_AS_GHOST
function native . network . set_local_player_as_ghost ( toggle : bool ) : void
Old name: _IS_ENTITY_GHOSTED_TO_LOCAL_PLAYER
function native . network . is_entity_a_ghost ( entity : int ) : bool
function native . network . _set_player_visibility_to_local_player_disabled ( player : int , disabled : bool ) : void
function native . network . _set_entity_ghosted_to_local_player ( entity : int , toggle : bool ) : void
Note: this native was added in build 1311.16
function native . network . is_object_reassignment_in_progress () : bool
Note: this native was added in build 1311.23
function native . network . _0x039ad6b57d5179ff () : int
Note: this native was added in build 1311.16
GET_NUM_*
function native . network . _0x02b3cdd652b3cdd6 () : int
Note: this native was added in build 1311.16
function native . network . _get_num_peer_negotiation_responses () : int
Must be called from a background script, otherwise it will do nothing.
function native . network . _network_debug_request_entity_position ( p0 : ptr int ) : void
function native . network . network_get_network_id_from_rope_id ( rope_id : int ) : int
function native . network . network_get_rope_id_from_network_id ( net_id : int ) : int
function native . network . _network_spawn_config_add_spawn_point ( x : float , y : float , z : float , heading : float ) : void
function native . network . _0xa63e4f050f20021f () : void
function native . network . _network_spawn_config_add_exclusion_volume ( volume : int ) : void
function native . network . _network_spawn_config_remove_exclusion_volume ( volume : int ) : void
function native . network . _0x0bf90cbb6b72977b () : void
function native . network . _0x7b3ff2d193628126 ( player : int ) : void
function native . network . _0x19b52c20b5c4757c () : void
function native . network . network_spawn_config_set_flags ( flags : int ) : void
function native . network . _0x6cee2e30021daec6 () : void
function native . network . _network_spawn_config_add_property_scripted ( config_property : int , include : bool ) : void
function native . network . _0xb131e686bd97b3f8 () : void
function native . network . _network_spawn_config_add_property_preference ( config_property : int , include : bool , weight : float ) : void
function native . network . _0x405ddefb1f531b18 ( volume : int , p1 : bool , p2 : int , p3 : int ) : void
function native . network . _0x43cf999205084b4b () : void
function native . network . _0x13f592fc3bf0ea84 ( volume : int , p1 : bool , original_weight : float , p3 : int , p4 : int ) : void
function native . network . _0xcf23ab5bd47b384d ( p0 : int ) : void
function native . network . _0xe5634491a58c2703 ( p0 : float ) : void
function native . network . network_spawn_config_set_ground_to_root_offset ( offset : float ) : void
function native . network . _network_spawn_config_set_level_water_depth ( water_depth_level : int ) : void
function native . network . network_spawn_config_set_tuning_float ( p0 : int , p1 : float ) : void
function native . network . _0x5d3c528b7a7df836 ( nsctf : int ) : void
function native . network . _0x2686bd9566b65eda ( x : float , y : float , z : float ) : void
function native . network . _0xbb1ec8c2eef33baa ( entity : int ) : void
function native . network . _0x67ccdf74c4df7169 () : bool
function native . network . _0xc8b6d18e22484643 () : void
function native . network . _0x97bce4c4b3191228 () : void
function native . network . _0x41452e8a3b9c0c4b () : int
function native . network . _network_spawn_config_search_in_progress () : bool
function native . network . _0x61bfbaa795e712ad () : void
function native . network . _network_spawn_config_set_cancel_search () : void
function native . network . _0x691e4de5309eaefc ( p0 : int , p1 : ptr int ) : void
function native . network . network_start_solo_tutorial_session () : void
function native . network . network_end_tutorial_session () : void
function native . network . network_is_in_tutorial_session () : bool
function native . network . network_is_tutorial_session_change_pending () : bool
Old name: _NETWORK_IS_PLAYER_EQUAL_TO_INDEX
function native . network . network_are_players_in_same_tutorial_session ( player : int , index : int ) : bool
function native . network . network_allow_all_entity_fading_for_instances ( toggle : bool ) : void
function native . network . network_allow_entity_fading_for_instances ( entity : int , toggle : bool ) : void
function native . network . _0xdc6ad5c046f33ab4 ( p0 : bool , p1 : bool ) : void
function native . network . _0x6c7e04e9de451789 () : void
function native . network . network_set_local_player_pending_fast_instance_id ( instance_id : int ) : void
function native . network . _network_get_player_fast_instance_id ( player : int ) : int
function native . network . network_conceal_player ( player : int , toggle : bool ) : void
function native . network . network_is_player_concealed ( player : int ) : bool
Note: this native was added in build 1355.30
function native . network . _0x40fedb13870042f1 () : void
Note: this native was added in build 1355.30
function native . network . _0x422f9d6d6c7bc290 ( p0 : int ) : void
Note: this native was added in build 1311.23, but was only used after build 1436.25
function native . network . network_request_cloud_tunables () : void
function native . network . network_is_tunable_cloud_request_pending () : bool
function native . network . network_get_tunable_cloud_crc () : int
function native . network . network_does_tunable_exist ( tunable_context : int , tunable_name : int ) : bool
function native . network . network_access_tunable_int ( tunable_context : int , tunable_name : int , value : ptr int ) : bool
function native . network . network_access_tunable_bool ( tunable_context : int , tunable_name : int ) : bool
function native . network . network_try_access_tunable_int_hash ( tunable_context : int , tunable_name : int , default_value : int ) : int
function native . network . network_try_access_tunable_float_hash ( tunable_context : int , tunable_name : int , default_value : float ) : float
function native . network . network_try_access_tunable_bool_hash ( tunable_context : int , tunable_name : int , default_value : bool ) : bool
function native . network . _0x894b5ecab45d2342 ( net_handle : int , p1 : int ) : void
function native . network . network_disable_proximity_migration ( net_id : int ) : void
function native . network . _commerce_store_is_open () : bool
function native . network . _commerce_store_is_enabled () : bool
function native . network . cloud_has_request_completed ( id : int ) : bool
function native . network . cloud_did_request_succeed ( id : int ) : bool
function native . network . _get_launch_param_exists ( param_name : string ) : bool
function native . network . get_launch_param_value ( param_name : string ) : string
function native . network . _set_launch_param_value ( param_name : string , value : string ) : void
function native . network . _clear_launch_param ( param_name : string ) : void
function native . network . _get_launch_param_string () : string
function native . network . _set_launch_param_string ( params : string ) : void
Old name: _CLEAR_LAUNCH_PARAMS
function native . network . clear_service_event_arguments () : void
function native . network . ugc_is_request_pending ( ugc_request_id : int ) : bool
function native . network . ugc_has_request_finished ( ugc_request_id : int ) : bool
function native . network . ugc_did_request_succeed ( ugc_request_id : int ) : bool
function native . network . _0xcd53e6cbf609c012 ( ugc_request_id : int ) : bool
function native . network . _ugc_query_by_content_type ( p0 : int , max_get : int , content_type_name : string , p3 : int , p4 : int , p5 : int ) : int
function native . network . _ugc_query_by_category ( category_type : int , p1 : int , max_get : int , content_type_name : string , p4 : int , p5 : bool ) : int
function native . network . _ugc_query_by_content_id ( content_id : string , latest_version : bool , content_type_name : string ) : int
function native . network . _ugc_is_book_marked ( content_id : string ) : bool
function native . network . ugc_clear_query_results ( ugc_request_id : int ) : void
function native . network . ugc_query_was_force_cancelled ( ugc_request_id : int ) : bool
function native . network . ugc_query_get_content_num ( ugc_request_id : int ) : int
function native . network . _ugc_query_get_creator_handle ( p0 : int , index : int , gamer_handle : ptr int ) : int
function native . network . _ugc_query_get_owner_id ( p0 : int , index : int ) : string
function native . network . _ugc_query_get_name ( p0 : int , index : int ) : string
function native . network . _ugc_query_get_root_content_id ( p0 : int , index : int ) : string
function native . network . _ugc_query_get_playlist_name ( p0 : int , index : int ) : string
function native . network . _ugc_query_get_mission_desc_hash ( p0 : int , index : int ) : int
Returns string for GET_STATUS_OF_LOAD_MISSION_CREATOR_PHOTO
function native . network . _ugc_query_get_creator_photo ( p0 : int , p1 : int , p2 : int ) : string
function native . network . _ugc_query_get_date ( p0 : int , index : int , p2 : ptr int ) : void
function native . network . _ugc_query_get_posix_updated_date ( p0 : int , p1 : int ) : int
function native . network . _ugc_query_get_posix_published_date ( p0 : int , p1 : int ) : int
function native . network . _ugc_query_get_version ( p0 : int , index : int , p2 : int ) : int
function native . network . _ugc_query_get_language ( p0 : int , index : int ) : int
function native . network . _ugc_query_get_published ( p0 : int , p1 : int ) : bool
function native . network . _ugc_query_get_rating ( p0 : int , index : int , p2 : int ) : float
function native . network . _0x5f0e99071582deca ( p0 : int , index : int , p2 : int ) : int
function native . network . ugc_query_get_content_has_player_record ( p0 : int , index : int ) : bool
function native . network . _ugc_query_get_book_marked ( p0 : int , index : int ) : bool
Checks if the user has ROS privilege 14.
function native . network . _ugc_has_privilege () : bool
function native . network . ugc_request_content_data_from_params ( content_type_name : string , content_id : string , file_id : int , file_version : int , language_id : int ) : int
function native . network . ugc_request_cached_description ( description : int ) : int
function native . network . ugc_is_description_request_in_progress ( description : int ) : bool
function native . network . ugc_has_description_request_finished ( description : int ) : bool
function native . network . ugc_did_description_request_succeed ( description : int ) : bool
function native . network . ugc_get_cached_description ( description : int , length : int ) : string
function native . network . ugc_release_cached_description ( description : int ) : bool
function native . network . ugc_release_all_cached_descriptions () : void
function native . network . ugc_set_query_data_from_offline ( p0 : bool ) : void
function native . network . ugc_is_language_supported ( language_id : int ) : bool
function native . network . _0xd4022c7286b0dfa2 ( p0 : string , p1 : int , p2 : int ) : int
Returns false if pedshot push failed
function native . network . _network_persona_photo_write_sc_profile ( texture : string , persona_photo_type : int , format_index : int ) : bool
Returns false if pedshot push failed
function native . network . _network_persona_photo_write_local ( texture : string , player_slot : int , p2 : int , persona_photo_local_cache_type : int ) : bool
_NETWORK_IS_T* - _NETWORK_RE*
function native . network . _network_is_previous_upload_pending () : bool
function native . network . _0xcc4e72c339461ed1 () : int
Only used in R* SP Scripts
function native . network . _request_pedshot_texture_local_backup_download ( player : int , persona_photo_local_cache_type : int ) : string
Only used in R* SP Script map_app_event_handler
function native . network . _request_pedshot_texture_local_download ( gamer_handle : ptr int , p1 : int ) : string
function native . network . _request_pedshot_texture_multiplayer_download ( gamer_handle : ptr int , p1 : int ) : string
function native . network . _texture_download_texture_name_is_valid ( name : string ) : bool
Returns textureDownloadId
function native . network . texture_download_request ( gamer_handle : ptr int , file_path : string , name : string , p3 : bool ) : int
Returns textureDownloadId
function native . network . _mugshot_texture_download_request ( gamer_handle : ptr int , p1 : int , name : string , p3 : bool ) : int
function native . network . ugc_texture_download_request ( p0 : ptr int , p1 : int , p2 : int , p3 : int , p4 : ptr int , p5 : bool ) : int
function native . network . _local_player_pedshot_texture_download_request ( player_slot : int , persona_photo_local_cache_type : int ) : int
function native . network . texture_download_release ( texture_download_id : int ) : void
function native . network . _texture_download_release_by_name ( name : string ) : void
function native . network . texture_download_get_name ( texture_download_id : int ) : string
0 = succeeded
1 = pending
2 = failed
function native . network . get_status_of_texture_download ( texture_download_id : int ) : int
function native . network . _pedmugshot_get_status () : int
function native . network . _pedmugshot_take () : bool
function native . network . _pedmugshot_request_send () : int
function native . network . _0x814729078aed6d30 () : void
function native . network . network_have_ros_banned_priv () : bool
function native . network . network_has_ros_privilege ( index : int ) : bool
Always returns -1. Seems to be XB1 specific.
function native . network . network_start_user_content_permissions_check ( gamer_handle : ptr int ) : int
function native . network . _network_auto_session_set_allowed_to_split ( toggle : bool ) : void
function native . network . network_auto_session_is_allowed_to_merge () : bool
function native . network . _network_auto_session_set_allowed_to_merge ( toggle : bool , p1 : ptr int , p2 : int ) : void
function native . network . _network_auto_session_is_auto_warp_disabled () : bool
function native . network . _network_auto_session_set_auto_warp_enabled ( toggle : bool ) : void
function native . network . network_auto_session_can_split_session ( p0 : ptr int ) : bool
function native . network . network_auto_session_split_session ( players_to_take : int , max_instance_players : int , session_flags : int , bucket_id : int ) : bool
function native . network . _network_auto_session_is_processing_session_split () : bool
function native . network . _network_auto_session_split_session_successful () : bool
function native . network . _network_auto_session_is_instanced_session () : bool
function native . network . network_auto_session_finish_instance () : void
Note: this native was added in build 1311.23
function native . network . _0xfd8112109a96877c () : void
function native . network . _0x5a91bcef74944e93 ( player : int , p1 : float ) : void
Note: this native was added in build 1311.23
function native . network . _0xfb3205788f8afa3f () : int
Note: this native was added in build 1311.23
function native . network . _0x335af56613ca0f49 ( p0 : int ) : void
Note: this native was added in build 1311.23
function native . network . _0x9e5a47744c0f0376 ( p0 : int ) : bool
Note: this native was added in build 1311.23
function native . network . _0xd3b6ebc6c3d77d44 ( p0 : int ) : void
Note: this native was added in build 1311.23
function native . network . _0xa7670f7991099680 ( p0 : int ) : void
Note: this native was added in build 1311.23
function native . network . _0x7673c0d2c5cdac55 () : void
Note: this native was added in build 1311.23
function native . network . _0x3cbd6565d9c3b133 ( p0 : int , p1 : int , p2 : float ) : void
Note: this native was added in build 1311.23
function native . network . _0x0d183d8490ee4366 ( p0 : int , p1 : int ) : void
Note: this native was added in build 1311.23
function native . network . _0xc1968045eeb563b7 ( p0 : int ) : void
function native . network . network_auto_session_is_object_creation_paused () : bool
function native . network . _0x0b6b4507ac5ea8b8 () : bool
function native . network . network_is_resetting_population () : bool
function native . network . network_reset_population ( p0 : bool , p1 : int ) : bool
function native . network . network_disable_leave_remote_ped_behind ( toggle : bool ) : void
function native . network . _0x3034c77c79a58880 ( p0 : bool ) : void
Old name: _NETWORK_ALLOW_LOCAL_ENTITY_ATTACHMENT
function native . network . network_allow_remote_attachment_modification ( entity : int , toggle : bool ) : void
nullsub, doesn't do anything
function native . network . network_show_chat_restriction_msc ( player : int ) : void
nullsub, doesn't do anything
function native . network . network_show_psn_ugc_restriction () : void
Old name: _NETWORK_IS_CONNECTION_ENDPOINT_RELAY_SERVER
function native . network . network_is_connected_via_relay ( player : int ) : bool
Old name: _NETWORK_GET_AVERAGE_LATENCY_FOR_PLAYER
function native . network . network_get_average_latency ( player : int ) : float
Same as NETWORK_GET_AVERAGE_LATENCY (0xD414BE129BB81B32)
Old name: _NETWORK_GET_AVERAGE_LATENCY_FOR_PLAYER_2
function native . network . network_get_average_ping ( player : int ) : float
Old name: _NETWORK_GET_AVERAGE_PACKET_LOSS_FOR_PLAYER
function native . network . network_get_average_packet_loss ( player : int ) : float
Old name: _NETWORK_GET_NUM_UNACKED_FOR_PLAYER
function native . network . network_get_num_unacked_reliables ( player : int ) : int
Old name: _NETWORK_GET_UNRELIABLE_RESEND_COUNT_FOR_PLAYER
function native . network . network_get_unreliable_resend_count ( player : int ) : int
Old name: _NETWORK_GET_OLDEST_RESEND_COUNT_FOR_PLAYER
function native . network . network_get_highest_reliable_resend_count ( player : int ) : int
nullsub, doesn't do anything
function native . network . network_dump_net_if_config () : void
nullsub, doesn't do anything
function native . network . network_get_net_statistics_info () : void
Returns true if the passed value is less than 32.
function native . network . network_is_player_index_valid ( player : int ) : bool
function native . network . _get_player_waypoint_is_active ( player : int ) : bool
function native . network . _0x455156f47dc6b78c ( p0 : bool ) : void
function native . network . _set_local_player_damage_multiplier_for_player ( player : int , damage_multiplier : float ) : void
Old name: _NETWORK_SET_VEHICLE_WHEELS_DESTRUCTIBLE
function native . network . network_trigger_damage_event_for_zero_damage ( entity : int , p1 : bool ) : void
function native . network . _0x5cd3aad8ff9ed121 ( p0 : int ) : void
function native . network . _0x51951de06c0d1c40 ( player : int , type : int ) : void
function native . network . _0xe3ab5eefcb6671a2 ( setting : int ) : void
function native . network . _0x9b39b0555cc692b5 () : void
function native . network . _0xfe53b1f8d43f19bf ( player1 : int , player2 : int ) : int
function native . network . _0x862c5040f4888741 ( player1 : int , player2 : int ) : bool
nullsub, doesn't do anything
function native . network . _0x2cd41ac000e6f611 () : void
nullsub, doesn't do anything
function native . network . _0xacc44768af229042 () : void
function native . network . _0x7e300b5b86ab1d1a ( p0 : ptr int , p1 : int , p2 : int , p3 : int , p4 : int , p5 : int , p6 : int , p7 : int , p8 : int , p9 : int , p10 : int , p11 : int , p12 : int , p13 : int , p14 : int ) : void
function native . network . get_unique_int_for_player ( player : int ) : int
function native . network . _0x780a13f780a13f1b ( toggle : bool ) : void
function native . network . _network_is_tracked_player_visible ( player : int , tracked_player : int ) : bool
function native . network . network_is_aim_cam_active ( player : int ) : bool
function native . network . _network_alert ( ctx : int , lh : int , ec : int , h : int ) : void
Note: this native was added in build 1311.23
function native . network . _0x19447fcae97704dc ( ctx : int , ec : int , ex : bool , ro : bool ) : void
nullsub, doesn't do anything
function native . network . _0x2c4e98dda475364f ( p0 : string ) : void
function native . network . _0x3f0abae38a0515ad ( p0 : int , p1 : int ) : void
function native . network . _0x3f2ee18a3e294801 ( p0 : int ) : int
function native . network . _set_social_matchmaking_allowed ( toggle : bool ) : void
function native . network . _get_social_matchmaking_allowed () : bool
function native . network . network_award_has_reached_maxclaim ( p0 : int ) : bool
function native . network . _0x271f95e55c663b8b ( p0 : int , p1 : int ) : int
function native . network . _0x64a36ba85ce01a81 ( p0 : int , p1 : int , p2 : int , p3 : int ) : int
function native . network . _0xe10f2d7715ababec ( p0 : int ) : int
function native . network . _0x7a8e8df782b47eb0 ( p0 : int , p1 : int , p2 : int ) : int
function native . network . _0x77b299e8799b1332 ( p0 : int , p1 : int , p2 : int ) : int
function native . network . _0x923346025512dfb7 ( p0 : int ) : int
function native . network . _network_get_xp () : int
function native . network . _network_get_rank () : int
function native . network . network_set_recent_gamers_enabled ( toggle : bool ) : void
function native . network . _0x273e04a3a7ad1f2d () : bool
function native . network . _network_add_player_to_recent_gamers_list ( player : int , p1 : int ) : void
function native . network . network_request_recent_gamer_names ( p0 : int , player_count : int ) : bool
function native . network . _network_is_recent_gamer_names_request_in_progress () : bool
function native . network . _network_did_recent_gamer_names_request_succeed () : bool
function native . network . _network_get_num_recent_gamers () : int
function native . network . network_get_recent_gamer_names ( p0 : int , p1 : int , out_data : ptr int , data_size : int ) : bool
function native . network . _0x49cf17a564918e8d () : void
function native . network . _0xd637d327080cd86e ( p0 : int ) : void
function native . network . _0x564552c6af1eeab1 () : void
function native . network . network_activity_reset_to_idle () : void
function native . network . network_activity_set_current ( net_playlist_activity : int ) : void
Returns CGameConfig->ConfigOnlineServices->RosTitleName (see gameconfig.xml)
function native . network . _network_get_ros_title_name () : string
function native . network . _report_player ( player : int , report_type : int , description : string , horse_name : string ) : void