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voice


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bool native.voice._0xccf71fcfa0070b1a()


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void native.voice._0x79f478ff5f9f4f05(bool enabled)


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bool native.voice._0xaa35fd9abab490a3(int player)


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bool native.voice._0x356135b9b10a2a82(ptr int gamer_handle)


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bool native.voice._0xef6f2a35faaf2ed7(int player)


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bool native.voice._0x49623bcfc3a3d829(int player, bool muted)


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bool native.voice._0x919af2d93e9aa89d(int player)


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bool native.voice._0x0ded260a1958a82e(int player)


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bool native.voice._0x8e462db1eaa9c47c(int player)


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float native.voice._0x5ca7fb7d6de49dcc(int player)


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void native.voice._0x58125b691f6827d5(float proximity)


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float native.voice._0x2f82cab262c8ae26(int player)


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void native.voice._0x08797a8c03868cb8(float threshold)


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void native.voice._0xb779f4fa19269aec(bool flag)


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void native.voice._0x1fbf7f5ba7e4be3a(int p0)


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void native.voice._0xdc9b361cb7776673(int player)


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void native.voice._0xec8703e4536a9952()


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int native.voice._0xdb622ecd3dcbe078(int player)


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void native.voice._0xb6e79850b759a30e(int team_id, bool allow)


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void native.voice._0x4791899615d70fa2(int player, int p1, int p2)

Params: p1 = 2; p2 = 3 in R* Script net_main_offline

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void native.voice._0xf8938cf3984092a5(int player)


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int native.voice._0x767931c727df2ed7(int player, int p1)

Returns p2 value of 0x4791899615D70FA2

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void native.voice._0x1c38c3577901af1f()


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void native.voice._0xb3e8841f6bdaf83e()