voice¶
_0xccf71fcfa0070b1a¶
bool native.voice._0xccf71fcfa0070b1a()
_0x79f478ff5f9f4f05¶
void native.voice._0x79f478ff5f9f4f05(bool enabled)
_0xaa35fd9abab490a3¶
bool native.voice._0xaa35fd9abab490a3(int player)
_0x356135b9b10a2a82¶
bool native.voice._0x356135b9b10a2a82(ptr int gamer_handle)
_0xef6f2a35faaf2ed7¶
bool native.voice._0xef6f2a35faaf2ed7(int player)
_0x49623bcfc3a3d829¶
bool native.voice._0x49623bcfc3a3d829(int player, bool muted)
_0x919af2d93e9aa89d¶
bool native.voice._0x919af2d93e9aa89d(int player)
_0x0ded260a1958a82e¶
bool native.voice._0x0ded260a1958a82e(int player)
_0x8e462db1eaa9c47c¶
bool native.voice._0x8e462db1eaa9c47c(int player)
_0x5ca7fb7d6de49dcc¶
float native.voice._0x5ca7fb7d6de49dcc(int player)
_0x58125b691f6827d5¶
void native.voice._0x58125b691f6827d5(float proximity)
_0x2f82cab262c8ae26¶
float native.voice._0x2f82cab262c8ae26(int player)
_0x08797a8c03868cb8¶
void native.voice._0x08797a8c03868cb8(float threshold)
_0xb779f4fa19269aec¶
void native.voice._0xb779f4fa19269aec(bool flag)
_0x1fbf7f5ba7e4be3a¶
void native.voice._0x1fbf7f5ba7e4be3a(int p0)
_0xdc9b361cb7776673¶
void native.voice._0xdc9b361cb7776673(int player)
_0xec8703e4536a9952¶
void native.voice._0xec8703e4536a9952()
_0xdb622ecd3dcbe078¶
int native.voice._0xdb622ecd3dcbe078(int player)
_0xb6e79850b759a30e¶
void native.voice._0xb6e79850b759a30e(int team_id, bool allow)
_0x4791899615d70fa2¶
void native.voice._0x4791899615d70fa2(int player, int p1, int p2)
_0xf8938cf3984092a5¶
void native.voice._0xf8938cf3984092a5(int player)
_0x767931c727df2ed7¶
int native.voice._0x767931c727df2ed7(int player, int p1)
_0x1c38c3577901af1f¶
void native.voice._0x1c38c3577901af1f()
_0xb3e8841f6bdaf83e¶
void native.voice._0xb3e8841f6bdaf83e()