volume¶
_create_volume_by_hash¶
int native.volume._create_volume_by_hash(int volume_type, float x, float y, float z, float rot_x, float rot_y, float rot_z, float scale_x, float scale_y, float scale_z)
create_volume_box¶
int native.volume.create_volume_box(float x, float y, float z, float rot_x, float rot_y, float rot_z, float scale_x, float scale_y, float scale_z)
create_volume_cylinder¶
int native.volume.create_volume_cylinder(float x, float y, float z, float rot_x, float rot_y, float rot_z, float scale_x, float scale_y, float scale_z)
create_volume_sphere¶
int native.volume.create_volume_sphere(float x, float y, float z, float rot_x, float rot_y, float rot_z, float scale_x, float scale_y, float scale_z)
create_volume_aggregate¶
int native.volume.create_volume_aggregate()
_create_volume_by_hash_with_custom_name¶
int native.volume._create_volume_by_hash_with_custom_name(int volume_type, float x, float y, float z, float rot_x, float rot_y, float rot_z, float scale_x, float scale_y, float scale_z, string name)
_create_anti_grief_volume¶
int native.volume._create_anti_grief_volume(int volume_type, float x, float y, float z, float rot_x, float rot_y, float rot_z, float scale_x, float scale_y, float scale_z)
_set_anti_grief_volume_blocks_horse¶
void native.volume._set_anti_grief_volume_blocks_horse(int volume, bool toggle)
_set_anti_grief_volume_blocks_player¶
void native.volume._set_anti_grief_volume_blocks_player(int volume, bool toggle)
_create_walk_and_talk_volume¶
int native.volume._create_walk_and_talk_volume(int p0, int p1, int p2, int p3, int p4, int p5, int p6, int p7, int p8, int p9, int p10, int p11, int p12)
_create_speed_volume¶
int native.volume._create_speed_volume(int p0, int p1, int p2, int p3, int p4, int p5, int p6, int p7, int p8, int p9, int p10, int p11, int p12, int p13, int p14)
_create_volume_box_with_custom_name¶
int native.volume._create_volume_box_with_custom_name(float x, float y, float z, float rot_x, float rot_y, float rot_z, float scale_x, float scale_y, float scale_z, string name)
_create_volume_cylinder_with_custom_name¶
int native.volume._create_volume_cylinder_with_custom_name(float x, float y, float z, float rot_x, float rot_y, float rot_z, float scale_x, float scale_y, float scale_z, string name)
_create_volume_sphere_with_custom_name¶
int native.volume._create_volume_sphere_with_custom_name(float x, float y, float z, float rot_x, float rot_y, float rot_z, float scale_x, float scale_y, float scale_z, string name)
_create_volume_aggregate_with_custom_name¶
int native.volume._create_volume_aggregate_with_custom_name(string name)
_add_bounds_to_aggregate_volume¶
void native.volume._add_bounds_to_aggregate_volume(int volume, int aggregate)
_remove_bounds_from_aggregate_volume¶
void native.volume._remove_bounds_from_aggregate_volume(int volume, int aggregate)
_add_volume_to_volume_aggregate¶
void native.volume._add_volume_to_volume_aggregate(int aggregate, int type_hash, float x, float y, float z, float rot_x, float rot_y, float rot_z, float scale_x, float scale_y, float scale_z)
_add_box_volume_to_volume_aggregate¶
void native.volume._add_box_volume_to_volume_aggregate(int aggregate, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, float p9)
_add_cylinder_volume_to_volume_aggregate¶
void native.volume._add_cylinder_volume_to_volume_aggregate(int aggregate, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, float p9)
_add_sphere_volume_to_volume_aggregate¶
void native.volume._add_sphere_volume_to_volume_aggregate(int aggregate, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, float p9)
delete_volume¶
void native.volume.delete_volume(int volume)
does_volume_exist¶
bool native.volume.does_volume_exist(int volume)
is_point_in_volume¶
bool native.volume.is_point_in_volume(int volume, float x, float y, float z)
get_volume_coords¶
vec3 native.volume.get_volume_coords(int volume)
set_volume_coords¶
bool native.volume.set_volume_coords(int volume, float pos_x, float pos_y, float pos_z)
get_volume_rotation¶
vec3 native.volume.get_volume_rotation(int volume)
set_volume_rotation¶
bool native.volume.set_volume_rotation(int volume, float rot_x, float rot_y, float rot_z)
get_volume_scale¶
vec3 native.volume.get_volume_scale(int volume)
set_volume_scale¶
bool native.volume.set_volume_scale(int volume, float scale_x, float scale_y, float scale_z)
_get_volume_bounds¶
void native.volume._get_volume_bounds(int volume, ref vec3 min, ref vec3 max)
_0x748c5f51a18cb8f0¶
void native.volume._0x748c5f51a18cb8f0(bool p0)
_0x2b32b11520626229¶
int native.volume._0x2b32b11520626229(int p0, int p1, int p2, int p3, int p4)
_0x40f769d31a00d5a0¶
int native.volume._0x40f769d31a00d5a0(int p0, int p1)
_0xd882c5b3991575b7¶
vec3 native.volume._0xd882c5b3991575b7(int p0, int p1, int p2, int p3, int p4)
_0xb469cfd9e065eb99¶
void native.volume._0xb469cfd9e065eb99(int p0, int p1)
_0x7fd78dfd0c5d7b9b¶
int native.volume._0x7fd78dfd0c5d7b9b(int p0)
_0xee1d6ff54caf7714¶
int native.volume._0xee1d6ff54caf7714(int p0, int p1)
_0xd52df30355ea7c8e¶
void native.volume._0xd52df30355ea7c8e(int p0, int p1, int p2)
set_volume_owner_persistent_character¶
void native.volume.set_volume_owner_persistent_character(int volume, int pers_char, bool p2)
_0x6d5f9e69ba1be783¶
void native.volume._0x6d5f9e69ba1be783(int p0)
_0x998202b206872672¶
void native.volume._0x998202b206872672(int p0)
_0x4a8fefc43fd8ac9b¶
void native.volume._0x4a8fefc43fd8ac9b(int p0, int p1, int p2)
_0xf3a2fba5985c8cd5¶
void native.volume._0xf3a2fba5985c8cd5(int p0, int p1, int p2, int p3)
_0x53d05d60e5f5b40c¶
void native.volume._0x53d05d60e5f5b40c(int p0, int p1, int p2, int p3)
_0xca5c90d40665d5ce¶
int native.volume._0xca5c90d40665d5ce(int p0, int p1)
_0x3efabb21e14a6bd1¶
void native.volume._0x3efabb21e14a6bd1(int p0, int p1, int p2)
_is_aggregate_volume¶
bool native.volume._is_aggregate_volume(int volume)
_create_volume_lock¶
int native.volume._create_volume_lock(float x, float y, float z, float radius, int flag, int p5)
_create_volume_lock_attached_to_entity¶
int native.volume._create_volume_lock_attached_to_entity(int entity, float radius, int flag, int p3)
_is_volume_lock_request_valid_2¶
bool native.volume._is_volume_lock_request_valid_2(int vol_lock_request_id)
_0xc4019cf9ae8e931a¶
vec3 native.volume._0xc4019cf9ae8e931a(int vol_lock_request_id)
_0xf6ce6f9c3897804e¶
int native.volume._0xf6ce6f9c3897804e(int p0)
_0xf6f5447d418daa82¶
int native.volume._0xf6f5447d418daa82(int p0)
_0xd4fa73fe628fec63¶
void native.volume._0xd4fa73fe628fec63(int p0, int p1)
_0xb440f4e35393fc39¶
void native.volume._0xb440f4e35393fc39(int volume, int p1)
_0xd460135c98940274¶
void native.volume._0xd460135c98940274(int volume, int p1)
_0xeba87b9273835cf3¶
void native.volume._0xeba87b9273835cf3(int p0, int p1)
_0xaa9ee2aafc717623¶
int native.volume._0xaa9ee2aafc717623(int p0, int p1, int p2, int p3, int p4, int p5)
_0x870e9981ed27c815¶
int native.volume._0x870e9981ed27c815(int p0, int p1, int p2, int p3, int p4, int p5)
does_volume_collide_with_any_volume_lock¶
bool native.volume.does_volume_collide_with_any_volume_lock(float x, float y, float z, float radius, bool p4, int p5, int p6)
_is_point_near_volume_lock_center¶
bool native.volume._is_point_near_volume_lock_center(float x, float y, float z, float radius, int p4, int p5, int flags)
_0x51e52c9687fcdeec¶
int native.volume._0x51e52c9687fcdeec(int p0, int p1, int p2, int p3, int p4, int p5, int p6)
_find_volume_lock_request_id_with_args¶
int native.volume._find_volume_lock_request_id_with_args(ptr int args)
_modify_volume_lock_location¶
void native.volume._modify_volume_lock_location(int vol_lock, float x, float y, float z)
_0x695dac2db928f308¶
void native.volume._0x695dac2db928f308(int p0, int p1)
_release_lock_volume¶
void native.volume._release_lock_volume(int vol_lock_request_id)
_0xac355980681a7f89¶
void native.volume._0xac355980681a7f89(int p0)
_add_entry_volume_lock¶
bool native.volume._add_entry_volume_lock(ptr int args)
_0xc61e2fd926dbb406¶
void native.volume._0xc61e2fd926dbb406()
request_volume_lock¶
int native.volume.request_volume_lock(float x, float y, float z, float radius, int p4, int p5)
request_volume_lock_with_args¶
int native.volume.request_volume_lock_with_args(ptr int args)
is_volume_lock_request_valid¶
bool native.volume.is_volume_lock_request_valid(int vol_lock_request_id)
get_volume_lock_request_status¶
int native.volume.get_volume_lock_request_status(int vol_lock_request_id)
enum eVolumeLockRequestStatus
{
VOLUME_LOCK_REQUEST_STATUS_INVALID,
VOLUME_LOCK_REQUEST_STATUS_READY,
VOLUME_LOCK_REQUEST_STATUS_IN_PROGRESS,
VOLUME_LOCK_REQUEST_STATUS_SUCCEEDED,
VOLUME_LOCK_REQUEST_STATUS_FAILED
};
_0x351d71b8b72b858b¶
int native.volume._0x351d71b8b72b858b(int p0)
_0xfa15c9a320e707b0¶
void native.volume._0xfa15c9a320e707b0()
_0x52572b331e693aed¶
void native.volume._0x52572b331e693aed(int p0, int p1, int p2)
_0x128fc3a893bf853a¶
void native.volume._0x128fc3a893bf853a(int p0)
_set_volume_relationship¶
void native.volume._set_volume_relationship(int volume, int relationship_group)
_get_volume_relationship¶
int native.volume._get_volume_relationship(int volume)