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uistatemachine


_uiflowblock_request

int native.uistatemachine._uiflowblock_request(int p0)


_uiflowblock_release

void native.uistatemachine._uiflowblock_release(int p0)


_uiflowblock_is_loaded

int native.uistatemachine._uiflowblock_is_loaded(int p0)


_uiflowblock_enter

int native.uistatemachine._uiflowblock_enter(int p0, int p1)


ui_state_machine_exists

int native.uistatemachine.ui_state_machine_exists(int p0)


ui_state_machine_create

int native.uistatemachine.ui_state_machine_create(int p0, int p1)


ui_state_machine_can_request_transition

int native.uistatemachine.ui_state_machine_can_request_transition(int p0)


ui_state_machine_request_transition

int native.uistatemachine.ui_state_machine_request_transition(int p0, int p1)


ui_state_machine_request_exit

void native.uistatemachine.ui_state_machine_request_exit(int p0, int p1)


_ui_state_machine_is_exited

bool native.uistatemachine._ui_state_machine_is_exited(int p0)


ui_state_machine_destroy

void native.uistatemachine.ui_state_machine_destroy(int p0)


ui_state_machine_destroy_and_clear

void native.uistatemachine.ui_state_machine_destroy_and_clear(ptr int p0)