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bounty


_bounty_request_pay_off_bounty

bool native.bounty._bounty_request_pay_off_bounty(ptr int out_rpc_guid)


_bounty_request_pay_off_bounty_ex

bool native.bounty._bounty_request_pay_off_bounty_ex(ptr int out_rpc_guid, int p1, int cost_type)


_bounty_request_self_report_crime

bool native.bounty._bounty_request_self_report_crime(ptr int out_rpc_guid, int crime_type, bool p2)

crimeType: see _REPORT_CRIME

_bounty_request_self_report_killed_by_bounty_hunter

bool native.bounty._bounty_request_self_report_killed_by_bounty_hunter(ptr int out_rpc_guid)


bounty_get_bounty_on_player

bool native.bounty.bounty_get_bounty_on_player(ptr int gamer_handle, ptr int bounty_data)


_bounty_is_request_pending

bool native.bounty._bounty_is_request_pending(ptr int rpc_guid)


_bounty_request_begin_wanted_poster

bool native.bounty._bounty_request_begin_wanted_poster(ptr int out_rpc_guid, int p1)


_0x81847c2134039bdc

bool native.bounty._0x81847c2134039bdc(ptr int p0)


_bounty_request_complete_wanted_poster

bool native.bounty._bounty_request_complete_wanted_poster(ptr int out_rpc_guid, ptr int p1)


_bounty_request_complete_split_wanted_poster

bool native.bounty._bounty_request_complete_split_wanted_poster(ptr int out_rpc_guid, ptr int p1)


_bounty_cancel_wanted_poster

void native.bounty._bounty_cancel_wanted_poster()


bounty_request_begin_legendary_mission

bool native.bounty.bounty_request_begin_legendary_mission(ptr int out_rpc_guid, int p1, int p2)


bounty_request_begin_legendary_mission_for_posse

bool native.bounty.bounty_request_begin_legendary_mission_for_posse(ptr int out_rpc_guid, int p1, int p2)


_bounty_request_complete_legendary_mission

bool native.bounty._bounty_request_complete_legendary_mission(ptr int out_rpc_guid, ptr int p1)


_bounty_cancel_legendary_mission

void native.bounty._bounty_cancel_legendary_mission()


bounty_get_wanted_poster_slot

bool native.bounty.bounty_get_wanted_poster_slot(int p0, int p1, ptr int p2)


bounty_get_legendary_target

bool native.bounty.bounty_get_legendary_target(int p0, ptr int p1)


_0x86ec5f83867c4b70

bool native.bounty._0x86ec5f83867c4b70(ptr int p0)

_BOUNTY_C* or _BOUNTY_GET_*

bounty_get_cooldown_collection

bool native.bounty.bounty_get_cooldown_collection(ptr int p0)


_bounty_request_become_target_of_character_bounty_hunt

bool native.bounty._bounty_request_become_target_of_character_bounty_hunt(ptr int out_rpc_guid)


_0x27d3a0e1fe090a43

bool native.bounty._0x27d3a0e1fe090a43(ptr int p0)

_BOUNTY_IS_* or _BOUNTY_REQUEST_*

_bounty_request_claim_character_bounty

bool native.bounty._bounty_request_claim_character_bounty(ptr int out_rpc_guid, int p1, ptr int p2)


_bounty_request_posse_leader_claim_character_bounty

bool native.bounty._bounty_request_posse_leader_claim_character_bounty(ptr int out_rpc_guid, int p1, ptr int p2)


_bounty_request_posse_member_claim_character_bounty_share

bool native.bounty._bounty_request_posse_member_claim_character_bounty_share(ptr int out_rpc_guid, ptr int p1)


_bounty_clear_being_bounty_hunter

void native.bounty._bounty_clear_being_bounty_hunter()


_bounty_request_escaped_character_bounty_hunt

bool native.bounty._bounty_request_escaped_character_bounty_hunt(ptr int out_rpc_guid)


_bounty_request_posse_leader_escaped_character_bounty_hunt

bool native.bounty._bounty_request_posse_leader_escaped_character_bounty_hunt(ptr int out_rpc_guid)


_bounty_request_posse_member_escaped_character_bounty_hunt

bool native.bounty._bounty_request_posse_member_escaped_character_bounty_hunt(ptr int out_rpc_guid)


_bounty_clear_being_target

void native.bounty._bounty_clear_being_target()


_bounty_request_served_full_jail_sentence

bool native.bounty._bounty_request_served_full_jail_sentence(ptr int out_rpc_guid)


_bounty_request_bribe_jail_guard

bool native.bounty._bounty_request_bribe_jail_guard(ptr int out_rpc_guid, int p1)


_0xf8bcc5eca33ac9c1

int native.bounty._0xf8bcc5eca33ac9c1()

_BOUNTY_GET_*

_0xd6a67e2ff373d0e3

int native.bounty._0xd6a67e2ff373d0e3(int p0)

_BOUNTY_GET_*