aicoverpoint¶
_0x53e4d0c079ca6855¶
int native.aicoverpoint._0x53e4d0c079ca6855(int handle)
_does_cover_point_exist¶
bool native.aicoverpoint._does_cover_point_exist(int handle)
_get_cover_point_state_from_ped¶
int native.aicoverpoint._get_cover_point_state_from_ped(int ped)
task_enter_cover¶
void native.aicoverpoint.task_enter_cover(int ped)
task_exit_cover¶
void native.aicoverpoint.task_exit_cover(int ped)
_0x957d7e750216d74b¶
int native.aicoverpoint._0x957d7e750216d74b(int ped)
_task_ai_seek_cover_to_cover_point¶
void native.aicoverpoint._task_ai_seek_cover_to_cover_point(ptr int args)
_0x64340dc208d671d5¶
void native.aicoverpoint._0x64340dc208d671d5(string cover_layer)
_0x7a1fdcf35eaa140f¶
void native.aicoverpoint._0x7a1fdcf35eaa140f(string cover_layer)
_request_flinch_cover_anim¶
void native.aicoverpoint._request_flinch_cover_anim(int ped)
_0x3c7a9c2c953128fe¶
void native.aicoverpoint._0x3c7a9c2c953128fe(int ped)
_0xeba51a294c73292e¶
void native.aicoverpoint._0xeba51a294c73292e(ptr int args)
_0x140b3cb1d424a945¶
void native.aicoverpoint._0x140b3cb1d424a945(int ped, int weapon_hash)
_are_load_cover_anims_loaded¶
bool native.aicoverpoint._are_load_cover_anims_loaded(int ped)
_stop_running_cover_anims¶
void native.aicoverpoint._stop_running_cover_anims(int ped)
_0x733077295ab51304¶
void native.aicoverpoint._0x733077295ab51304(ptr int args)
_add_scripted_cover_point¶
int native.aicoverpoint._add_scripted_cover_point(ptr int data)